Artificial intelligent assistant

Is there a way to tessellate an area using triangles and minimize/specify the number of unique triangles? Is it possible to tessellate a planar surface from triangles but with the following constraints: * density (average number of triangles) can be varied. * a finite set of unique triangles are used for the tessellation. Say 5-15 unique triangles. Optionally also with the ability to increase density for sub areas. If it is possible, can you point me to some relevant material. Thanks

I'm going to make an interpretation of the question, and then answer it. If my interpretation is wrong, OP can let us know.

We are given triangles $T_1,T_2,\dots,T_n$, and we want to know whether it is possible to tessellate an arbitrary polygonal region $P$ with a finite number of triangles, each triangle similar to one of those given.

I claim it's not possible. Let $P$ have an angle that is smaller than any of the angles in the triangles. Then there is no way to get to that angle.

Now, what if we are allowed to pick the triangles $T_1,T_2,\dots,T_n$ after we have seen the region $P$? If $n$ is fixed, we're still out of luck. The angles we can get lie in an extension field of transcendence degree at most $2n+1$ over the rationals, so if we are faced with a region with more than $2n+1$ algebraically independent angles, we can't tessellate it.

In short, under the sort of assumptions I've been making, the class of tessellatable polygonal regions is very restricted.

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