Artificial intelligent assistant

How LAN works in video games if only one station is permitted to transmit? I've read the in a LAN the data is transmitted in packets so as to allow only one station to transmit at a given time, so how could this be applied in video games LAN parties if only one device is going to transmit at a given time ? > _Data are usually transmitted in packets. Because the medium is shared, only one station at a time can transmit a packet._ Stalling, _Data and Computer Communications_ , 5th ed.Pearson

Only one device is allowed to transmit at any given time. At any other given time, another device is allowed to transmit.

How can you have a conversation at a dinner table if only person can speak at any time?

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