I will handle the case where the die of the high infantry gets an increase of 2. The same approach can then be used to determine the probabilities when adding any other number.
If the light infantry throws a 1 or 2, then the high infantry always wins. If the light infantry throws a 3, the probability of a victory for the high infantry equals $\frac{5}{6}$ (throw higher than 1). Throwing a 4, we find a probability of $\frac{1}{6}$ for a tie (throw 2) and $\frac{4}{6}$ for a victory (throw higher than 2). Applying the same to rolls of 5 and 6, and we find, for the events $V$ (high infantry wins), $T$ (a tie) and $L$ (high infantry loses):
$$P(V) = \frac{1}{6} \left( 1 + 1 + \frac{5}{6} + \frac{4}{6} + \frac{3}{6} + \frac{2}{6} \right) = \frac{26}{36} = \frac{13}{18}$$
$$P(T) = \frac{1}{6} \left( 0 + 0 + \frac{1}{6} + \frac{1}{6} + \frac{1}{6} + \frac{1}{6} \right) = \frac{4}{36} = \frac{1}{9}$$
$$P(L) = 1 - P(V) - P(T) = \frac{6}{36} = \frac{1}{6}$$