processing floatについて processing x x += (targetX - x) * easing; javascriptvar x = 1; float x; float easing =0.1; void setup(){ size(220,120); } void draw(){ float targetX = mouseX; x += (targetX - x) * easing; ← ellipse(x, 40, 12, 12); }
ProcessingJava
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0a0adde9b6d6aa0921094ba45748ab6e
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